Intel Arc Graphics Enjoy Nice ~10% Speedup With Recent Open-Source Linux Driver

Written by Michael Larabel in Display Drivers on 17 July 2023 at 02:00 PM EDT. Page 3 of 4. 8 Comments.
Unigine Heaven benchmark with settings of Resolution: 1920 x 1080, Mode: Fullscreen, Renderer: OpenGL. Mesa 23-07-16 was the fastest.
Unigine Heaven benchmark with settings of Resolution: 2560 x 1440, Mode: Fullscreen, Renderer: OpenGL. Mesa 23-07-16 was the fastest.
Unigine Superposition benchmark with settings of Resolution: 1920 x 1080, Mode: Fullscreen, Quality: Low, Renderer: OpenGL. Mesa 23-07-16 was the fastest.
Unigine Superposition benchmark with settings of Resolution: 2560 x 1440, Mode: Fullscreen, Quality: Low, Renderer: OpenGL. Mesa 23-07-16 was the fastest.
Unigine Superposition benchmark with settings of Resolution: 1920 x 1080, Mode: Fullscreen, Quality: Medium, Renderer: OpenGL. Mesa 23-07-16 was the fastest.
Unigine Superposition benchmark with settings of Resolution: 2560 x 1440, Mode: Fullscreen, Quality: Medium, Renderer: OpenGL. Mesa 23-07-16 was the fastest.

Even with the demanding Unigine OpenGL benchmarks there were very significant performance improvements to find with the Arc Graphics A770 when running the latest Mesa code, with this important fix also being back-ported to Mesa 23.1.

Unvanquished benchmark with settings of Resolution: 2560 x 1440, Effects Quality: High. Mesa 23-07-16 was the fastest.
Unvanquished benchmark with settings of Resolution: 2560 x 1440, Effects Quality: Ultra. Mesa 23-07-16 was the fastest.

There were some smaller gains seen with the Unvanquished open-source game.

Warsow benchmark with settings of Resolution: 2560 x 1440. Mesa 23-07-16 was the fastest.
Xonotic benchmark with settings of Resolution: 1920 x 1080, Effects Quality: High. Mesa 23-07-16 was the fastest.
Xonotic benchmark with settings of Resolution: 1920 x 1080, Effects Quality: Ultra. Mesa 23-07-16 was the fastest.
Xonotic benchmark with settings of Resolution: 1920 x 1080, Effects Quality: Ultimate. Mesa 23-07-16 was the fastest.
yquake2 benchmark with settings of Renderer: Vulkan, AF: On, MSAA: On, Resolution: 1920 x 1080. Mesa 23-07-16 was the fastest.
yquake2 benchmark with settings of Renderer: Vulkan, AF: On, MSAA: On, Resolution: 2560 x 1440. Mesa 23-07-16 was the fastest.

In a variety of other games tested there were very significant speed-ups from this latest Intel Mesa code.


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